![]() ![]() ![]() Interactions that require Explosives skill Mentats (+2-10 depending on Perception, a perfect Perception of 10 will see no benefit).Duck and Cover! (+1 or +2 with Comprehension).There does not appear to be a minimum Explosives skill necessary to disarm a mine, so long as you can run up and activate it fast enough. The players Explosives skill determines how close you can get to mines before it detects you, as well as how long the mine will take before it explodes. The Explosives skill also affects the distance and accuracy of a thrown bomb (e.g. The higher your skill, the higher the damage you inflict. The Explosives skill governs the ability to use all mines, grenades and Explosives skill based weapons (excluding missiles and mini nukes - see Big Guns). ![]() "The best way to solve a problem is to make it go away."
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